I agree with you. Being a lone survivalist is spectacularly risky and inefficient. I'm thinking buying amish farmland might be the way to go.Quote from Traden4Alpha:
Yes, the team needs good leadership and cohesion. Some teams will fail for the reasons you state, but the teams that don't will grow stronger (and probably attract new members, too).
The economics of marauding does not favor the loner. If each lone survivalist stores a year's worth of food, a marauding band of 10 only needs to find and conquer one survivalist per month (that's plenty of time for scouting and ambushing). A survivalist that stays in cave or underground bunker might be safe. But as soon as the survivalist starts a fire, plants a farm, or even hikes in the woods (e.g., to hunt for game), they will create trackable signs that lead the marauding band right to the hiding location. And the first time the survivalist fires a gun to kill game or fend off an attack, any marauder scouts within miles will know that there's a target in the area.
There's a reason, you don't see any one-person castles in Medieval Europe.
As am i!![]()
