Quote from jorgez:
Sadly, the beauty and glory of being alive has been reduced to game within which most people are pawns (or prawns)
But never the less, the man who dies owning the most toys wins the game.
that's the problem... Living as in a game... And worst is leaving in a RTS... where the control of resources can become an obsession... Resources that are always changing... and true the "wealth" they generate attract different interests... what a nightmare... the market is much smoother...
And the more efficient you are at the game the bigger your impact... So if you are too efficient it becomes a fundamental problem... you could vacum the "game"...
However I am strongly against your case of dying with lot of toys... It's much better to be born with lot of toys
toys are for children
And how could someone win a game, where the game is only in his head aka accumulating the maximum stuff ?