Deep Blue, IBMs second machine, beat Kasparov, not
Big Blue.
Deep blue used a TWEAKED brute force attack to beat Gary.
Only the intelligent paths are searched.
All the complex chess playing algorithms that the
computer science community had been developing for
decades was thrown out the window for a massive
chess specific array of processors.
Coupled with a huge database of known chess positions,
it was enough to beat Gary.
The massively parallel machine was capable of
computing 100-200 billion moves within three minutes.
Version 2 will double the speed, and contains 256 of
these custom chess processors.
None of this fancy neural net stuff was used to
my knowledge.
peace
axeman
Big Blue.
Deep blue used a TWEAKED brute force attack to beat Gary.
Only the intelligent paths are searched.
All the complex chess playing algorithms that the
computer science community had been developing for
decades was thrown out the window for a massive
chess specific array of processors.
Coupled with a huge database of known chess positions,
it was enough to beat Gary.
The massively parallel machine was capable of
computing 100-200 billion moves within three minutes.
Version 2 will double the speed, and contains 256 of
these custom chess processors.
None of this fancy neural net stuff was used to
my knowledge.
peace
axeman
Quote from Scientist:
It's not difficult, it just needs to factor in all the varieties and idiosyncracies of people's discretionary playing. The problem is that a computer will always do the BEST thing, while a human will do what he FEELS or thinks from EXPERIENCE has worked best in the bast - Almost like genetic algorithms, which brings us to the neural networks debate.
If you had a chess program that plays lets say 10 or 20 games VS Garry Kasparov, analyzing his strategy utilizing neural nets, it would quickly find the weakest spots of his playing style through genetic progression / to say inheriting and reproducing valid parameters and coupling them with each other, VS killing those strategies that don't work. That way, the computer would very very quickly reduce it's processing load enormously by simple eliminating billions of possibilities.
This is not bullshit, this actually works, and it's been proven by beating Garry Kasparov himself with IBM's "Big Blue" now a few years ago. At the time, everybody thought a computer could never beat a good human player. You bloody bet it can.
All you have to do is reduce it's processing load.
~Scientist.


