Quote from walterjennings:
But by the description of 'the game', we can choose our numbers every game, so they are not random, not separated. Which would mean the game is beatable.
In fact, you could do that strategy but use 2 < X < 99 and then choose the second card to be X+2 or X-2 so there is separation. So that shouldn't make a difference.
And what do you mean 'always select the higher card'? That is a little confusing to me. From my understanding of the game, they are given a known card, and have to guess if that is higher or lower than the unknown card, 'selecting the higher card' doesn't seem to be a meaningful decision for them, when they are limited to guessing 'card2 is higher, card2 is lower'
If you are allowed to choose which number to show first, then this game is beatable. However, I think this is where the instructions are unclear. I think the intent of the game is to show one of the two numbers randomly which then gives the guesser the advantage even if the numbers are together. The advantage gets larger for the guesser the further apart the two numbers are.
What I mean by always selecting the highest card when the random # is between the two numbers, assume the two numbers are 30 and 40. We will also assume that 30 and 40 are both shown first 100 times and that the random # gen will select each number 1-100 once.
The results are as follows:
When 40 is shown first and the random # is 1-40, you keep the 40 for 40 wins and when the random # is 41-100, you switch for 60 losses.
When 30 is shown first and the random # is 1-30, you keep the 30 for 30 losses and when the random # is 31-100, you switch for 70 wins.
The bottom line is you have 110 wins and only 90 losses. This happens because anytime the random # is 31-40 you win regardless of which number is shown first. So you wind up with 20 guaranteed winners and the balance of the 180 trials are split 50-50 for 90 losses and 90+20 winners.
Hope that was clear.
Joe.

