If I:
-create a click event for an object on a windows form, then rename the object in its properties tab, the event stub in the code (from double clicking the object when it had its first name before i renamed it) retains the same (old) name in the code...any way i can get the fucker to re-check all of the stubs and rename/delete accordingly?
-create a click event for an object on a windows form, then delete the object from the form, the click event stub persists and the compiler will give me an error saying i am missing a reference (or something like that; not exactly sure offhand)
this is in C# projects..
also, if i collapse a method or class with the little + at the left margin, how can i get it to stay that way until i manually expand it?
thanks alot in adv,
-dungrider
-create a click event for an object on a windows form, then rename the object in its properties tab, the event stub in the code (from double clicking the object when it had its first name before i renamed it) retains the same (old) name in the code...any way i can get the fucker to re-check all of the stubs and rename/delete accordingly?
-create a click event for an object on a windows form, then delete the object from the form, the click event stub persists and the compiler will give me an error saying i am missing a reference (or something like that; not exactly sure offhand)
this is in C# projects..
also, if i collapse a method or class with the little + at the left margin, how can i get it to stay that way until i manually expand it?
thanks alot in adv,
-dungrider
. Because an "object" is not really an object in their IDE just a code snippet. Nothing would prevent them to rename automatically but maybe they wait for the 100th version of VS