You keep saying that you get microsecond time using linux as if that means that you are getting better network performance than being on a LAN.Quote from hmap1:
My pings can get microsecond resolution using Linux. Nothing I do automated for speed is Windows, so I don't really care to change that metric. I performance monitor every app I run in realtime. My custom low-level IMDB runs at a certain CPU level and I monitor that during different mkt times with all feeds pumping through it full DOB. Good lines, locations and custom mods make a huge difference in performance. It's been trial and error over the years and when I started, we were not shaving times as we are now, but the game was different back then.Best of luck to you as well.
Once and for all, I can write the same ping in windows and it would show the same ping times as linux to within the error term in computers CPU clock cycle. The fact that your ping shows a number that is different than the ping times you are seeing above on the post by Serge are an artifact of the ping you are using, not that you are going faster!
Here is a different ping that uses a different strategy:
http://www.cfos.de/ping/ping.htm
nitro
Best of luck to you as well.