I am getting more acquainted with BOOST and I have a question for people that are experts with BOOST.
I am looking at the Serialize class. This thing can't be serious? This header bloat may work (can be ignored) for persisting stuff to disk, but what if I want to inherit from Serialize to send an object over a network? This bloated headers is a beefy penalty to pay!
Do people just ignore the Serialize class for this purpose? If so, do they then write something that serializes message objects by hand when using BOOST?
http://www.boost.org/doc/libs/1_39_0/libs/serialization/doc/index.html
I am looking at the Serialize class. This thing can't be serious? This header bloat may work (can be ignored) for persisting stuff to disk, but what if I want to inherit from Serialize to send an object over a network? This bloated headers is a beefy penalty to pay!
Do people just ignore the Serialize class for this purpose? If so, do they then write something that serializes message objects by hand when using BOOST?
http://www.boost.org/doc/libs/1_39_0/libs/serialization/doc/index.html