Reading papers would be the first part of my research as it should be everyones. Actually using one and seeing the difference would be real research, which I have done at trade shows. The speed ups are and smoothness of simulations using PGCs are undeniable, and that research was with my own two eyes .Quote from Chagi:
...Some further research on your part would lead you to a large quantity of articles that are more or less outright bashing discrete physics acceleration (Ageia PhysX).
And that is without the fact that I understand the mathematics and the obvious accelerations that are clearly possible. We may yet see characters in games wearing normal fitting clothing with realistic effects of wind and movement on the clothing, instead of tight to the skin clothing that looks painted on...
I can't take you by the hand at every step. Read your statement again, think about what happens when one company buys another, and then rethink what you just said...., physics acceleration thus far seems fairly worthless, particularly if you expect someone to buy three expensive video cards (ATI's near-future pitch).
nitro